Archive for September, 2008

Commander Tim Cast 103 2

Pretty good show this time.  Edgey and I are joined by Hunterchief, and we get a surprise visit from Big V the Racingfreak.  It’s comic book talk a plenty this week… that is, until RF shows up and the whole show becomes about how awesome S.T.A.L.K.E.R. Clear Sky is (wtf does that stand for anyway?).

 
 Commander Tim Cast 103 [101:30m]: Play Now | Play in Popup | Download

Fire Up Those P-Busters 0

Mega Man 9 is out on Wii Ware for 1000 points.  Playstation 3 owners get theirs on September 25th, and XBox 360 owners have to hold out till October 1st.  I’m all over this.  Anybody else out there ready for the return of the 8-bit Blue Bomber?

Fear their awesome power! 0

Now in color!

The greatest super-hero band in the whole world, The Aquabats, has an awesome new website.  Fasten yourselves in, we’re about to make the jump to lightspeed.  Seriously.  The Aquabats have a new cartoon show! I know Christian Jacobs (the Bat Commander) has been trying to get one off the ground forever.  No info on a new album yet.  Perhaps with all of the economic turmoil, The Aquabats realize now isn’t the time to release a new bunch of songs that will surely cause nations to collapse under its awesome strain.  Or, they’re lazy.

I know, it’s about time… 0

Since piecing together my my new gaming PC, I have spent considerable time catching up with all the fantastic games I’ve missed in the last year.  Call of Duty 4 is the latest, and seeing that the original Call of Duty is easily one of my all-time favorite games, I had high hopes for Modern Warfare…

I finally finished the single player campaign today.  I must say; this game is amazing.  Not to give too much away, but when Captain Pierce slides the pistol over to you to take the shot… wow.

Emotional attachment during game play isn’t something I often have.  But once again, Infinity Ward actually makes me give a damn about my squad mates.  I WANT to help in the mission.  I CARE when one of my men gets injured.  When my team had to land and rescue a pilot in a very “Black Hawk Down” situation, I felt a surge of adrenaline as I rushed down the street, fighting our way to the pilot.  I felt an even greater sense of relief when we were able to get her back to the dust-off site and in the air.  This from a video game. Unbelievable.

I know I’m a year behind on raving about this game, but more than the accolades that have been heaped on it for the graphics, and the sound design, and the game play… I wanted to take a moment to recognize the fact that Infinity Ward still possesses the key to what I feel is the most important part of any war title:

I truly cared about virtual people. I cheered along with scripted events in a video game.  I felt the rush of disarming nuclear threats around the globe, and the fear of being in a fierce firefight… all while sitting in a comfortable leather chair holding a mouse.  THAT is truly amazing game design.  THAT is creative passion.

A truly awesome game experience.

And THAT is why Call of Duty 4 is now on the list of my all-time favorite games.

Commander Tim Cast 102 0

Seriously, fuck you.

Want to hear a funny story?  Sorry, I don’t have one.  This episode sucks.  My Internet connection was being a flaky pile of shit that day, thanks to a dying cable modem.  So basically, there are huge jumps in the show from where we paused, picked it up, one-way conversations because nobody could hear each other… gah.  So yeah.  Edgey and Big V the Racingfreak are along for the ride this episode, and obviously, it turns into a “let’s pick on Vincent” show, which I still feel bad about.  Thankfully though, I’ve got a new cable modem and all is well.  So next show should be back to it’s old merry self.  The party rolls on.  See ya’ in two.

 
 Commander Tim Cast 102 [94:48m]: Play Now | Play in Popup | Download